i'm really happy to finally able to share the works that i've done for Skull and Bones. For this piece My responsibility was mainly level art creation of Telok Penjarah, as well as generic props modelling. Really big kudos to the rest of the team as well who helped contribute on developing this location.
Art Director : Franco Perez
Concept Art : Fernandes Sam , Yashaswi Karthik
Lighting : Zi Ting Leow, Krystle Yeoh
Texturing : Chun Wei Ong
Archi Modelling : Jed Pascua
Level Designer : Ronald Bay